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OSGEdit |
| version 0.7.0-RC1 |
| About OSGEdit |
OSGEdit is an editor of 3D scenes for games, scientific applications, and real-time simulations, using the OpenSceneGraph (OSG) library.
OSGEdit allows easy scenegraph editing for anyone using OpenScenegraph in some 3D project.
OpenSceneGraph is a free (LGPL) library that implements professional 3D scenegraph management, usefull for games, scientific applications, real-time simulations, etc.
Take in mind that It's only a scene editor/composer, not a modeller. You can use many programs (like Blender) to model your objects and import them into OSGEdit to compose a complex OSG scene for your application with switches lod's, etc.
Requirements
This application requires GTK+ version 2.12.x.
Other dependencies include: OpenSceneGraph, OpenThreads, GTK--, libxml--, GtkGLExt, gtksourceview--
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| Latest Version: 0.7.0-RC1 |
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OSGEdit 0.7.0 is a complete rewrite of the editor, from the core to the GUI, making it more extensible and easier to maintain. This new release adds support for every OSG object, direct manipulation of transformations and lots of usability enhancements. This is a release candidate, send any bug to the bug tracking system.
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